Amazon VERSION 2.0V1 Manuale Utente Pagina 10

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APPENDIX A: RELEASE NOTES
Ocula 3.0v1
135
The Foundry
Ocula 2.1v1
There is a new Image Alignment menu with the following options:
Rectification - This is the default alignment method. The two
images are resampled so that all matching pixels are on the same
horizontal scanline in the second image as they are in the first.
Vertical Alignment - The two images are aligned along the y axis
using a skew, but not moved along the x axis.
None - If the disparity between your stereo views is horizontal
only (corresponding pixels lie on the same scanline in both images),
you can select this option for faster processing. This is the same
as Horizontal Shift Only in previous versions of Ocula.
•The Occlusions menu has been renamed Disparity Method. A third
method, Unconstrained Motion, has been added to the menu. This
calculates the disparity using unconstrained local motion
estimation.
There is a new Median Filter Size control. Increasing this value
should reduce the noise on the disparity field. This control is only
available when Disparity Method has been set to Normal
Occlusions.
For more information on the new controls, see Controls on page 30.
O_ColourMatcher
There is a new Pre-blur Disparity control, which allows you to blur
the incoming disparity map before using it. If the disparity map is
imperfect, this can help to reduce artefacts in the colour
correction.
In the Block-based Matching Mode, you can now calculate the
colour correction for multiple block sizes and then blend the
results together. This can help to reduce errors and make the
results more temporally consistent. There are controls for the
number of samples (Number of Samples), the maximum block size
to go up to (Max Block Size), the sample spacing (Sample Spacing),
and the method of combining the samples (Colour Correction Type).
There is a new control, Halo Correct, aimed at reducing the halo
effect you can get around high-contrast edges in the Block-based
Matching mode. Note that where occlusions occur this correction
can introduce artefacts around edges. Another new control,
Occlusion Compensate, is designed to correct these and probably
needs to be tuned to your particular footage.
For more information on the new controls, see Controls on page 51.
•O_VerticalAligner
If you have a pretracked Nuke stereo camera that describes the
camera setup used to shoot the Source images, you can now use
O_VerticalAligner to analyse the sequence and output a vertically
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